#1 The Name
#2 The Competition
#3 The Prototype
#4 The Takeover
#5 Testing
#6 Elbonian Trip
#7 Tower of Babel
#8 The Little People
#9 The Knack
#10 Y2K
#11 Charity
#12 Holiday
#13 The Infomercial

Executive producer Larry Charles

Co-executive producer Scott Adams, Co-executive producers David Silverman & Stephen Sustarsic, Supervising producer Jeff Kahn, Supervising producer Richard Raynis, Produced by Jeffrey Goldstein, Supervising director Seth Kearsley

#1 The Name: Aired Monday, January 25, 1999

Dilbert is stressed over naming a new company product, and is turning into a chicken-man.

#2 The Competition: Aired Monday, February 1, 1999

Dilbert is fired when he is pegged as the one who leaked a story about a new product.

#3 The Prototype: Aired Monday, February 8, 1999

Dilbert battles Lena, warrior engineer, to build the best prototype for the Gruntmaster 6000.

#4 The Takeover: Aired Monday, February 15, 1999

Wally and Dilbert take over the company for which they work.

#5 Testing: Aired Monday, February 22, 1999

The "test engineer from hell" tries to destroy Dilbert's prototype. Dogbert gets a seat on the space shuttle.

#6 Elbonian Trip: Aired Monday, March 1, 1999

Dilbert encourages employees to fight for better working conditions at the factory in Elbonia.

#7 Tower of Babel: Aired Monday, March 22, 1999

Everyone is suffering from a terrible disease that is causing awful mutations. They blame it on the office building dying. Dilbert is put in charge of building the new company headquarters and manages to finagle his own office... for about a minute.

#8 The Little People: Aired Monday, April 5, 1999

Dry-erase markers are disappearing from the office at an alarming rate, and Dilbert discovers that a group of little people, who are downsized ex-employees, have been stealing them and sniffing them. Dilbert and Dogbert disconnect the telecommunications hub so that the little people can't order more markers, and all the little people go through a tragic withdrawal. Dilbert tries to save them, but Dogbert sells them as toys.

#9 The Knack: Aired Monday, April 26, 1999

Dilbert's exposure to management DNA destroys his technical skills, and he sends the whole world back to "simpler times" by accidentally throwing all the satellites out of alignment.

#10 Y2K: Aired Monday, May 3, 1999

Dilbert is put in charge of fixing the Y2K problem at his company. After an Oz-like trip to see the head of human resources, Catbert, he assembles a rag-tag committee and has Dogbert hypnotize Wally into remembering how he originally programmed the date-code into their mainframe, Black Betty.

#11 Charity: Aired Monday, May 10, 1999

Dilbert shares his cynical views about donating to charity, but ends up saving his boss's life.

#12 Holiday: Aired Monday, May 17, 1999

Dilbert is frustrated with all the little pointless holidays. Dogbert gets Congress to pass a law revoking all the holidays and making the only holiday Dogbert Day.

#13 The Infomercial: Aired Monday, May 24, 1999

Dilbert is horrified when the Gruntmaster 6000 prototype is sent to a family in Texas for inappropriate testing, and it creates a black hole. When he jumps in the black hole to fix it, he ends up going back in time and prevents the whole event. The boss, while making a terrible infomercial for the product, hits his head and starts predicting the future in his sleep.